Meta Ads for Gaming businesses in Sweden
For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
Companies in Sweden work with us fully remotely: one founder as your point of contact, weekly demos, delivery on EU hours, everything in English.
The startups & companies we build for








27+ verified reviews, 5.0 average
Every review below is from a real client on a real project, verified on the platform we were hired through.
SwedenPleasure working with Murat!
DenmarkIt's a pleasure to work together! Our communication is clear, progress outstanding, and it's always a pleasure to meet and get updates. Happy that we're going to work together towards building a great SaaS product.
HollandMurat is a professional I really enjoy working with. His communication and commitment makes the difference. Murat is always pro-active and eager to learn new technologies to support the progress of our projects.
United StatesLoved working with Murat, very knowledgable with NextJS and Supabase and was able to put together the project and iterate really quickly. Communication was great, very responsive and fast turnaround of changes requested. Would recommend for frontend projects and very pleasant to work with!
United StatesMurat was exceptional to work with. He really knows his stuff and was able to debug me out of the complete mess that I was in. His knowledge of Next.js and Firebase really came to the rescue. I highly recommend Murat and his services!
United StatesMurat has been AMAZING throughout the whole product cycle. The documentation was top-notch, and the attention to details and professionalism were truly impressive. Working with Murat was an absolute pleasure: cooperative, quick to respond, and fluent in communication. Excited for what comes next! 👍
ArgentinaIt is very fun to work with Murat. He's clearly experienced, pays attention to detail, and got very involved with the project. He completed the job very quickly and with high quality. Highly recommended :)
What Meta Ads includes
What Meta Ads means for Gaming businesses
User acquisition for games is its own discipline with its own economics: you are bidding against studios with dedicated UA teams and modelling lifetime value out to day 180. Creative volume is the lever, playables and gameplay clips outperform trailers, and without reliable in-app event tracking the whole thing is guesswork.
- Playable and gameplay-clip creative, produced in volume and iterated weekly
- Install to day-seven retention and lifetime value modelling per source
- In-app event tracking and value optimisation configured properly
Other work we have shipped
Work from other sectors, built by the same team on the same stack.

Rehome
A Netherlands-based moving and furniture transport platform that connects customers with shared courier routes: saving up to 40% on costs while reducing carbon footprint.

ÜyeFit
An all-in-one sports club membership management platform that lets clubs track members, automate payments, manage attendance, and handle facility bookings from a single dashboard.

Dusal
Dusal is a premium shower-cabin manufacturer (established 1987) presented through a sleek catalog website. Visitors browse sliding, hinged, walk-in, and fixed-glass systems, explore bathroom design references from hotels and residences, and request a free on-site measurement and quote.
Working with bradi.tech from Sweden
- Invoicing and VAT
- You are invoiced in euros from Türkiye, outside the EU, so no VAT is charged and there is no reverse-charge entry to make: it is a straightforward import of services for your accountant.
- Hours and language
- One hour behind Stockholm, covering the full Swedish working day. Delivery is in English, which is effectively a second working language here.
- What local costs
- Stockholm consultancies quote 1,100 to 1,600 kronor an hour for senior development, and the senior talent market is dominated by the local startup scene.
- This market
- Sweden's startup density means senior developers are consistently unavailable rather than merely expensive, and product expectations are set by companies like Spotify and Klarna. The bar for interface quality is higher than the budget usually assumes.
Meet the person you'll work with
Two minutes on who we are, how we work, and what you can expect.
See a product we actually shipped
Qonnect is an NFC networking product we built for a Swiss founder, start to finish. Two minutes of the real thing, running in production.
Qonnect, built for a Swiss founder
Meta Ads by industry in Sweden
Meta Ads in other countries
Meta Ads for Gaming businesses in Sweden: FAQ
- Do you offer Meta Ads for companies in Sweden?
- Yes, we deliver Meta Ads for clients in Sweden fully remotely, as we do across Europe, North America and the Middle East. You work directly with the founder, see progress weekly, and everything runs in English on EU hours.
- Have you worked with game studios before?
- Yes. For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
- What does Meta Ads cost in Sweden?
- We price per project, not per hour, and as a senior remote team we are usually well below local agency rates for the same stack and seniority. The intro call ends with a concrete quote, not a range.
- How fast can you start?
- Usually within one to two weeks of the intro call. A typical MVP ships in 4–8 weeks; a landing page in 1–2 weeks. You see working output every week from the first sprint.
- What does a realistic cost per install look like?
- It depends entirely on your genre and monetisation, and anyone quoting a number before seeing your retention curve is guessing. The question that matters is whether day-seven retention and average revenue per user support the bid. We model that first and only then decide what an install is worth to you.
- Who actually does the work?
- Murat Efe Dogan, the founder, writes the code and runs the campaigns for game studios. Specialists join for the parts that need them, design or paid media, but you never get handed to an account manager and the person on the call is the person building.
- Who owns the code and the accounts when we are done?
- You do, from the first commit. The repository, the ad accounts, the analytics and the domains are created in your name or transferred to it, and there is no proprietary layer you have to keep paying us to maintain.
- How does a week actually look?
- You see working software or live campaign numbers every week, not a status report. Between demos everything runs async on a shared board, so you can check progress without a meeting.
Need Meta Ads in Sweden?
A 20-minute call is enough to scope it. You talk directly to the founder, the same person who will build it.