Website Development for Gaming businesses in Sweden
For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
Companies in Sweden work with us fully remotely: one founder as your point of contact, weekly demos, delivery on EU hours, everything in English.
The startups & companies we build for








27+ verified reviews, 5.0 average
Every review below is from a real client on a real project, verified on the platform we were hired through.
SwedenPleasure working with Murat!
DenmarkIt's a pleasure to work together! Our communication is clear, progress outstanding, and it's always a pleasure to meet and get updates. Happy that we're going to work together towards building a great SaaS product.
HollandMurat is a professional I really enjoy working with. His communication and commitment makes the difference. Murat is always pro-active and eager to learn new technologies to support the progress of our projects.
United StatesLoved working with Murat, very knowledgable with NextJS and Supabase and was able to put together the project and iterate really quickly. Communication was great, very responsive and fast turnaround of changes requested. Would recommend for frontend projects and very pleasant to work with!
United StatesMurat was exceptional to work with. He really knows his stuff and was able to debug me out of the complete mess that I was in. His knowledge of Next.js and Firebase really came to the rescue. I highly recommend Murat and his services!
United StatesMurat has been AMAZING throughout the whole product cycle. The documentation was top-notch, and the attention to details and professionalism were truly impressive. Working with Murat was an absolute pleasure: cooperative, quick to respond, and fluent in communication. Excited for what comes next! 👍
ArgentinaIt is very fun to work with Murat. He's clearly experienced, pays attention to detail, and got very involved with the project. He completed the job very quickly and with high quality. Highly recommended :)
What website development includes
What website development means for Gaming businesses
A studio site does three jobs, and most do only the first: it shows the games, it recruits, and it is what a publisher or platform partner reads before a meeting. Traffic spikes hard around a launch or a featuring slot, so the build is about surviving that day and converting it, with press and partner material actually findable rather than in a Drive folder.
- Game pages with trailers, store links and launch-day traffic headroom
- Press kit and partner page with assets, facts and contacts
- Careers section that reads like a studio, not a corporate job board
Work we have shipped for Gaming businesses
Real, shipped work: screenshots, stack and results included.

HyperMonk Games
Corporate website for HyperMonk Games, an Ankara-based mobile game studio behind global hits like Highway Overtake, with over 100 million downloads and counting.

Narrative Game Studio Website
The identity site for a game studio built around narrative-driven titles by a team of industry veterans. The job was credibility: show the catalogue, the people and the philosophy to players, publishers and future hires, built pixel-perfect from the studio’s own design.

Retro Horror Game Studio Website
The studio site for a small independent developer making PS1-era, low-poly horror and adventure games. The brief was that the site should feel like the games do: fixed cameras, jagged edges, pure retro atmosphere, without the heavy art direction costing anything in speed.
Working with bradi.tech from Sweden
- Invoicing and VAT
- You are invoiced in euros from Türkiye, outside the EU, so no VAT is charged and there is no reverse-charge entry to make: it is a straightforward import of services for your accountant.
- Hours and language
- One hour behind Stockholm, covering the full Swedish working day. Delivery is in English, which is effectively a second working language here.
- What local costs
- Stockholm consultancies quote 1,100 to 1,600 kronor an hour for senior development, and the senior talent market is dominated by the local startup scene.
- This market
- Sweden's startup density means senior developers are consistently unavailable rather than merely expensive, and product expectations are set by companies like Spotify and Klarna. The bar for interface quality is higher than the budget usually assumes.
Meet the person you'll work with
Two minutes on who we are, how we work, and what you can expect.
See a product we actually shipped
Qonnect is an NFC networking product we built for a Swiss founder, start to finish. Two minutes of the real thing, running in production.
Qonnect, built for a Swiss founder
Website Development by industry in Sweden
Website Development in other countries
Website Development for Gaming businesses in Sweden: FAQ
- Do you offer website development for companies in Sweden?
- Yes, we deliver website development for clients in Sweden fully remotely, as we do across Europe, North America and the Middle East. You work directly with the founder, see progress weekly, and everything runs in English on EU hours.
- Have you worked with game studios before?
- Yes. For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
- What does website development cost in Sweden?
- We price per project, not per hour, and as a senior remote team we are usually well below local agency rates for the same stack and seniority. The intro call ends with a concrete quote, not a range.
- How fast can you start?
- Usually within one to two weeks of the intro call. A typical MVP ships in 4–8 weeks; a landing page in 1–2 weeks. You see working output every week from the first sprint.
- Will it hold up on launch day?
- Yes, that is what it is built for. Pages are statically served from a CDN so a hundred times normal traffic changes nothing, video is streamed rather than self-hosted, and store links are configurable so a last-minute platform change is an edit rather than a deploy.
- What if the scope changes halfway through?
- It usually does, and weekly demos are what make that safe. Changes get priced against what is left rather than triggering a renegotiation of the whole project.
- Which language and hours do you work in?
- Everything runs in English on European hours, which overlaps the working day in Sweden. Turkish is available too, since that is where the studio is based.
- How do we know the work is any good before we commit?
- Everything on this site is real: the projects are live, the reviews are verified on the platforms we were hired through, and the founder video is two minutes of the person you would be working with. Ask for a reference and you get one.
Need website development in Sweden?
A 20-minute call is enough to scope it. You talk directly to the founder, the same person who will build it.