Software Development for Gaming businesses in Türkiye
For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
Companies in Türkiye work with us fully remotely: one founder as your point of contact, weekly demos, delivery on EU hours, everything in English.
The startups & companies we build for








27+ verified reviews, 5.0 average
Every review below is from a real client on a real project, verified on the platform we were hired through.
United StatesMurat was exceptional to work with. He really knows his stuff and was able to debug me out of the complete mess that I was in. His knowledge of Next.js and Firebase really came to the rescue. I highly recommend Murat and his services!
United StatesMurat has been AMAZING throughout the whole product cycle. The documentation was top-notch, and the attention to details and professionalism were truly impressive. Working with Murat was an absolute pleasure: cooperative, quick to respond, and fluent in communication. Excited for what comes next! 👍
DenmarkIt's a pleasure to work together! Our communication is clear, progress outstanding, and it's always a pleasure to meet and get updates. Happy that we're going to work together towards building a great SaaS product.
ArgentinaIt is very fun to work with Murat. He's clearly experienced, pays attention to detail, and got very involved with the project. He completed the job very quickly and with high quality. Highly recommended :)
SwedenPleasure working with Murat!
HollandMurat is a professional I really enjoy working with. His communication and commitment makes the difference. Murat is always pro-active and eager to learn new technologies to support the progress of our projects.
United StatesLoved working with Murat, very knowledgable with NextJS and Supabase and was able to put together the project and iterate really quickly. Communication was great, very responsive and fast turnaround of changes requested. Would recommend for frontend projects and very pleasant to work with!
What software development includes
What software development means for Gaming businesses
Game studios rarely need help with the game. They need everything around it: player accounts that survive a launch spike, live-ops tooling so a designer can run an event without a build, and telemetry that answers why players stop on level seven. We have worked with studios behind titles with over a hundred million players, so we build the backend to the traffic shape a launch actually has.
- Player accounts, entitlements and cross-device progression
- Live-ops console: events, offers and remote config without a client build
- Telemetry and funnels that survive launch-day traffic
Other work we have shipped
Work from other sectors, built by the same team on the same stack.

ÜyeFit
An all-in-one sports club membership management platform that lets clubs track members, automate payments, manage attendance, and handle facility bookings from a single dashboard.

Outfica
An AI-powered fashion platform that generates virtual try-ons, styled outfit photos on AI models, and smart product catalogs: eliminating the need for traditional photoshoots.

Dusal
Dusal is a premium shower-cabin manufacturer (established 1987) presented through a sleek catalog website. Visitors browse sliding, hinged, walk-in, and fixed-glass systems, explore bathroom design references from hotels and residences, and request a free on-site measurement and quote.
Working with bradi.tech from Türkiye
- Invoicing and VAT
- You are invoiced domestically in Turkish lira or in foreign currency with the usual export documentation, whichever suits your accounting, and the paperwork is the standard local one.
- Hours and language
- Same time zone, same working day, same city. Meetings happen in Turkish or English, whichever your team prefers, and in person when it helps.
- What local costs
- Local agency rates vary enormously, from very cheap work that has to be rebuilt to senior studio rates comparable to southern Europe.
- This market
- Türkiye is our home market and our largest by volume, with ten shipped projects across game studios, manufacturing, sports clubs, exhibitions and automotive. It is also where our factory software practice started, because Turkish manufacturers export and need both the operations tooling and the English-language lead generation to match.
Meet the person you'll work with
Two minutes on who we are, how we work, and what you can expect.
See a product we actually shipped
Qonnect is an NFC networking product we built for a Swiss founder, start to finish. Two minutes of the real thing, running in production.
Qonnect, built for a Swiss founder
Software Development by industry in Türkiye
Software Development in other countries
Software Development for Gaming businesses in Türkiye: FAQ
- Do you offer software development for companies in Türkiye?
- Yes, we deliver software development for clients in Türkiye fully remotely, as we do across Europe, North America and the Middle East. You work directly with the founder, see progress weekly, and everything runs in English on EU hours.
- Have you worked with game studios before?
- Yes. For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
- What does software development cost in Türkiye?
- We price per project, not per hour, and as a senior remote team we are usually well below local agency rates for the same stack and seniority. The intro call ends with a concrete quote, not a range.
- How fast can you start?
- Usually within one to two weeks of the intro call. A typical MVP ships in 4–8 weeks; a landing page in 1–2 weeks. You see working output every week from the first sprint.
- Can the backend survive a launch spike?
- That is what it is designed around. Read paths are cached and horizontally scaled, writes are queued rather than dropped, and we load-test to a multiple of your expected peak before launch. We would rather show you where it breaks in a test than find out during a featuring slot.
- Which language and hours do you work in?
- Everything runs in English on European hours, which overlaps the working day in Türkiye. Turkish is available too, since that is where the studio is based.
- How do we know the work is any good before we commit?
- Everything on this site is real: the projects are live, the reviews are verified on the platforms we were hired through, and the founder video is two minutes of the person you would be working with. Ask for a reference and you get one.
- Who actually does the work?
- Murat Efe Dogan, the founder, writes the code and runs the campaigns for game studios. Specialists join for the parts that need them, design or paid media, but you never get handed to an account manager and the person on the call is the person building.
Need software development in Türkiye?
A 20-minute call is enough to scope it. You talk directly to the founder, the same person who will build it.