Software Development for Gaming businesses in Denmark
For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
Companies in Denmark work with us fully remotely: one founder as your point of contact, weekly demos, delivery on EU hours, everything in English.
The startups & companies we build for








27+ verified reviews, 5.0 average
Every review below is from a real client on a real project, verified on the platform we were hired through.
DenmarkIt's a pleasure to work together! Our communication is clear, progress outstanding, and it's always a pleasure to meet and get updates. Happy that we're going to work together towards building a great SaaS product.
SwedenPleasure working with Murat!
ArgentinaIt is very fun to work with Murat. He's clearly experienced, pays attention to detail, and got very involved with the project. He completed the job very quickly and with high quality. Highly recommended :)
HollandMurat is a professional I really enjoy working with. His communication and commitment makes the difference. Murat is always pro-active and eager to learn new technologies to support the progress of our projects.
United StatesLoved working with Murat, very knowledgable with NextJS and Supabase and was able to put together the project and iterate really quickly. Communication was great, very responsive and fast turnaround of changes requested. Would recommend for frontend projects and very pleasant to work with!
United StatesMurat was exceptional to work with. He really knows his stuff and was able to debug me out of the complete mess that I was in. His knowledge of Next.js and Firebase really came to the rescue. I highly recommend Murat and his services!
United StatesMurat has been AMAZING throughout the whole product cycle. The documentation was top-notch, and the attention to details and professionalism were truly impressive. Working with Murat was an absolute pleasure: cooperative, quick to respond, and fluent in communication. Excited for what comes next! 👍
What software development includes
What software development means for Gaming businesses
Game studios rarely need help with the game. They need everything around it: player accounts that survive a launch spike, live-ops tooling so a designer can run an event without a build, and telemetry that answers why players stop on level seven. We have worked with studios behind titles with over a hundred million players, so we build the backend to the traffic shape a launch actually has.
- Player accounts, entitlements and cross-device progression
- Live-ops console: events, offers and remote config without a client build
- Telemetry and funnels that survive launch-day traffic
Other work we have shipped
Work from other sectors, built by the same team on the same stack.

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Working with bradi.tech from Denmark
- Invoicing and VAT
- You are invoiced in euros from Türkiye, outside the EU, so no VAT is charged and there is no reverse-charge entry to make: it is a straightforward import of services for your accountant.
- Hours and language
- One hour behind Copenhagen, so the Danish working day is fully covered. Delivery runs in English, which Danish teams work in comfortably.
- What local costs
- Copenhagen agencies quote 900 to 1,400 kroner an hour for senior development, with in-house salaries among the highest in the Nordics.
- This market
- Danish clients tend to be design-led and expect a high standard of interface work rather than functional-only delivery. Our Danish clients have come through PredictHire, and the feedback loop has been short and direct.
Meet the person you'll work with
Two minutes on who we are, how we work, and what you can expect.
See a product we actually shipped
Qonnect is an NFC networking product we built for a Swiss founder, start to finish. Two minutes of the real thing, running in production.
Qonnect, built for a Swiss founder
Software Development by industry in Denmark
Software Development in other countries
Software Development for Gaming businesses in Denmark: FAQ
- Do you offer software development for companies in Denmark?
- Yes, we deliver software development for clients in Denmark fully remotely, as we do across Europe, North America and the Middle East. You work directly with the founder, see progress weekly, and everything runs in English on EU hours.
- Have you worked with game studios before?
- Yes. For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
- What does software development cost in Denmark?
- We price per project, not per hour, and as a senior remote team we are usually well below local agency rates for the same stack and seniority. The intro call ends with a concrete quote, not a range.
- How fast can you start?
- Usually within one to two weeks of the intro call. A typical MVP ships in 4–8 weeks; a landing page in 1–2 weeks. You see working output every week from the first sprint.
- Can the backend survive a launch spike?
- That is what it is designed around. Read paths are cached and horizontally scaled, writes are queued rather than dropped, and we load-test to a multiple of your expected peak before launch. We would rather show you where it breaks in a test than find out during a featuring slot.
- Can you take over something another team started?
- Yes, and it is a large part of what we do. We start with a fixed-fee audit of the existing code or account before quoting the Denmark engagement, so nobody commits to a rebuild before we both know what is actually there.
- What do you need from us to start?
- One decision maker who can answer questions inside a day, whatever brand assets exist, and access to the systems we are touching. That is enough to start; the rest gets defined as we go.
- What happens after launch?
- Most clients stay on a monthly retainer for improvements and growth, which is where software development usually pays for itself. It is optional and month to month: the handover includes documentation good enough for another team to pick it up.
Need software development in Denmark?
A 20-minute call is enough to scope it. You talk directly to the founder, the same person who will build it.