Software Development for Gaming businesses in Spain
For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
Companies in Spain work with us fully remotely: one founder as your point of contact, weekly demos, delivery on EU hours, everything in English.
The startups & companies we build for








27+ verified reviews, 5.0 average
Every review below is from a real client on a real project, verified on the platform we were hired through.
United StatesMurat was exceptional to work with. He really knows his stuff and was able to debug me out of the complete mess that I was in. His knowledge of Next.js and Firebase really came to the rescue. I highly recommend Murat and his services!
United StatesMurat has been AMAZING throughout the whole product cycle. The documentation was top-notch, and the attention to details and professionalism were truly impressive. Working with Murat was an absolute pleasure: cooperative, quick to respond, and fluent in communication. Excited for what comes next! 👍
DenmarkIt's a pleasure to work together! Our communication is clear, progress outstanding, and it's always a pleasure to meet and get updates. Happy that we're going to work together towards building a great SaaS product.
ArgentinaIt is very fun to work with Murat. He's clearly experienced, pays attention to detail, and got very involved with the project. He completed the job very quickly and with high quality. Highly recommended :)
SwedenPleasure working with Murat!
HollandMurat is a professional I really enjoy working with. His communication and commitment makes the difference. Murat is always pro-active and eager to learn new technologies to support the progress of our projects.
United StatesLoved working with Murat, very knowledgable with NextJS and Supabase and was able to put together the project and iterate really quickly. Communication was great, very responsive and fast turnaround of changes requested. Would recommend for frontend projects and very pleasant to work with!
What software development includes
What software development means for Gaming businesses
Game studios rarely need help with the game. They need everything around it: player accounts that survive a launch spike, live-ops tooling so a designer can run an event without a build, and telemetry that answers why players stop on level seven. We have worked with studios behind titles with over a hundred million players, so we build the backend to the traffic shape a launch actually has.
- Player accounts, entitlements and cross-device progression
- Live-ops console: events, offers and remote config without a client build
- Telemetry and funnels that survive launch-day traffic
Other work we have shipped
Work from other sectors, built by the same team on the same stack.

Hiring Platform
Hiring Platform is a recruitment marketplace that connects companies with a network of 1,382+ specialist recruiters on a pay-on-success basis. Employers post a role, tap into vetted recruiters, and pay a simple 15% success fee only when a hire is made: dramatically reducing time-to-hire.

Rehome
A Netherlands-based moving and furniture transport platform that connects customers with shared courier routes: saving up to 40% on costs while reducing carbon footprint.

Qonnect
A Swiss-based smart NFC business card platform that replaces traditional paper cards with a tap-to-share digital profile, helping professionals double their qualified leads within 60 days.
Working with bradi.tech from Spain
- Invoicing and VAT
- You are invoiced in euros from Türkiye, outside the EU, so no VAT is charged and there is no reverse-charge entry to make: it is a straightforward import of services for your accountant.
- Hours and language
- One hour behind Madrid, with the full Spanish working day covered, including the later afternoon rhythm. Delivery runs in English, with Spanish-language interfaces where the product needs them.
- What local costs
- Madrid and Barcelona agencies quote 60 to 100 euros an hour for senior development, low for western Europe but rising fast.
- This market
- Spain's tourism, hospitality and property sectors generate steady demand for booking and operations software, and multilingual interfaces are the norm rather than the exception given the regional languages.
Meet the person you'll work with
Two minutes on who we are, how we work, and what you can expect.
See a product we actually shipped
Qonnect is an NFC networking product we built for a Swiss founder, start to finish. Two minutes of the real thing, running in production.
Qonnect, built for a Swiss founder
Software Development by industry in Spain
Software Development in other countries
Software Development for Gaming businesses in Spain: FAQ
- Do you offer software development for companies in Spain?
- Yes, we deliver software development for clients in Spain fully remotely, as we do across Europe, North America and the Middle East. You work directly with the founder, see progress weekly, and everything runs in English on EU hours.
- Have you worked with game studios before?
- Yes. For game studios we design and build the web presence that sells the game: studio sites with real art direction, retro horror to narrative-driven, press kits and wishlist funnels that convert.
- What does software development cost in Spain?
- We price per project, not per hour, and as a senior remote team we are usually well below local agency rates for the same stack and seniority. The intro call ends with a concrete quote, not a range.
- How fast can you start?
- Usually within one to two weeks of the intro call. A typical MVP ships in 4–8 weeks; a landing page in 1–2 weeks. You see working output every week from the first sprint.
- Can the backend survive a launch spike?
- That is what it is designed around. Read paths are cached and horizontally scaled, writes are queued rather than dropped, and we load-test to a multiple of your expected peak before launch. We would rather show you where it breaks in a test than find out during a featuring slot.
- How do you price?
- Per project, not per hour, so the incentive is to ship rather than to bill. You get a concrete number after the intro call, not a range, and it does not move unless the scope does.
- What if the scope changes halfway through?
- It usually does, and weekly demos are what make that safe. Changes get priced against what is left rather than triggering a renegotiation of the whole project.
- Which language and hours do you work in?
- Everything runs in English on European hours, which overlaps the working day in Spain. Turkish is available too, since that is where the studio is based.
Need software development in Spain?
A 20-minute call is enough to scope it. You talk directly to the founder, the same person who will build it.